
Lillian Mackay
3D Rigger, Animator, and Designer
LinkedIn:
Artstation:
Sketchfab:
SKILLS
SOFTWARE

Autodesk Maya

ZBrush

Photoshop

Unreal Engine

Marvelous Designer

Premiere

Unity

After Effects

Illustrator
LANGUAGES

C#

Python

MEL
A Bit About Me
Ever since I was young, I was enraptured by the art of Storytelling. To fully immerse others in a world you built and create life where there was once nothing; there was, and is, nothing more extraordinary.
I carried this passion throughout my life, and when I was finally able to dive into the world of 3D animation, I realize what I could do with it. Touching and connecting souls through building those stories on screen became my love, life, and purpose.
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While working on my degree at Utah Valley University, I worked as a freelancer in graphic design, which helped me develop my skills in reaching to different target audiences while keeping a goal in mind. After I graduated, I found a home at Future House Studios. I fell in love further with the work, working in smaller, innovative teams to develop games and experiences. I learned from professionals and friends, being able to take up responsibilities for multiple tasks, learning to take on creative interactivity and tools to help out the team in building the final application.
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I hope to continue growing a deeper understanding and love for this passion while sharing it with others.

